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🏡 The Daily Life Challenge: A STEAM Technology & Sustainability Game 🧠📱

💡 Concept:

Students (16 years old) will become “SmartLife Innovators” tasked with designing a sustainable, tech-enhanced daily life system for a home, school, or community. They’ll use STEAM skills to solve problems related to energy use, time management, health, and digital living.

🕹️ Game Setup & Rules

  • 📌 Teams: 4–5 students

  • 📌 Objective: Create the most innovative and sustainable daily life system using technology

  • 📌 Time Limit: 60–90 minutes

  • 📌 Winning Criteria: Most practical, creative, and tech-integrated solution

🔹 Round 1: Daily Habits Audit (Sensors & IoT) 📲📊

💬 Challenge: Where is energy, time, or resources being wasted in everyday life?

Task: Use fictional data from a smart home or lifestyle tracker to identify inefficiencies (e.g., energy overuse, excessive screen time, poor meal planning).

Goal:

  • Detect problem areas in routines

  • Suggest tech solutions (timers, alerts, automation, apps)

🎯 Points for: Thoughtful diagnosis and practical, tech-driven habits

🔹 Round 2: Smart Living Design (Home Tech & Engineering) 🏠⚙️

💬 Challenge: How can we build smarter, more efficient environments?

Task: Design a space (bedroom, kitchen, classroom) equipped with smart systems (e.g., energy-efficient lighting, smart appliances, ergonomic furniture)

Goal:

  • Illustrate how your system supports sustainability and comfort

  • Optional: Build a 3D model or digital layout

🎯 Points for: Creativity, user-friendliness, and sustainability

🔹 Round 3: Life Automation Code (Programming & Logic) ⏰🤖

💬 Challenge: How can automation make life smoother and greener?

Task: Build a routine assistant or automation tool (e.g., app reminders, wellness checkers, smart alarm systems)

Goal:

  • Define logic (e.g., “If user sleeps < 6 hrs, recommend bedtime wind-down”)

  • Simulate or visualize the tool using simple code or logic diagrams

🎯 Points for: Clarity, utility, and tech relevance

🔹 Round 4: Future Life Pitch (Innovation & Communication) 🧠🚀

💬 Challenge: What future lifestyle tech could enhance how we live?

Task: Invent a new product or system — examples:

  • AI-powered personal wellness assistant

  • Sustainable fashion recommendation app

  • Modular smart furniture

Goal:

  • Create a pitch deck or prototype concept

  • Present it in a 2-minute tech showcase

🎯 Points for: Originality, lifestyle relevance, and pitch quality

🏆 Final Scoring & Award Ceremony 🎉

Teams total their points across all rounds.
🏅 Titles awarded:

  • 🥇 Future Life Designers – Best innovation

  • 🥈 Smart Routine Engineers – Best daily life system

  • 🥉 Everyday Pitch Pros – Best presentation & creativity

Group Reflection Discussion:
💬 “How can tech improve our everyday lives without harming the planet?”

🌱 Learning Outcomes

✅ Understand smart home and life management technologies
✅ Apply STEAM thinking to real-life routines and sustainability
✅ Use design, logic, and creativity to solve everyday problems
✅ Build collaboration, presentation, and critical thinking skills