Daily Life
Engineering
Essay
Video
Quiz
Game
Challenge
🛠️🏠 Daily Life Engineering Challenge: A STEAM-Based Game 🌿⚙️
💡 Concept:
Students (16 years old) take on the role of life engineers, tasked with reimagining and optimizing systems used in everyday life — from kitchens and bathrooms to school routines and personal tech. They’ll use real-world engineering methods (process design, prototyping, systems mapping) to create sustainable, health-conscious, and tech-enhanced lifestyle improvements.
🕹 Game Setup & Rules
📌 Teams: Groups of 4–5 students
📌 Objective: Design innovative engineering solutions that improve sustainability and quality of daily routines
📌 Time Limit: 60–90 minutes
📌 Winning Criteria: Points for creativity, practicality, user-friendliness, and sustainability
🔹 Round 1: Routine Systems Mapping (Process Engineering & Time Efficiency) 🕒📊
💬 Challenge: How do we spend time — and how can routines be improved?
✅ Task: Choose a daily routine (e.g., morning prep, school commute, after-school habits) and create a process map or flowchart.
➤ Goal:
- Identify inefficiencies (e.g., wasted time, energy, or materials)
- Propose engineering-based optimizations
🎯 Points for: Logical process flow, problem identification, and solution creativity
🔹 Round 2: Smart Home Feature Design (Product & Systems Engineering) 🏡🔋
💬 Challenge: How can engineering make home life more efficient?
✅ Task: Invent a new smart home tool or appliance that reduces waste, saves energy, or improves comfort.
➤ Goal:
- Sketch a concept with labeled components
- Explain how sensors, timers, or automation are used
🎯 Points for: Feasibility, tech integration, and user-focused design
🔹 Round 3: Hygiene & Health Hack (Design Thinking & Bio-Engineering) 🧼🧠
💬 Challenge: How can engineering improve everyday health?
✅ Task: Develop a solution for a hygiene or wellness need (e.g., a water-saving handwashing station, a timed screen break alarm, a better food storage system)
➤ Goal:
- Build or sketch a prototype
- Explain its purpose and impact using engineering logic
🎯 Points for: Relevance, health impact, and design innovation
🔹 Round 4: Eco-Living Redesign (Civil & Environmental Engineering) 🌍🚪
💬 Challenge: Can we design smarter living spaces?
✅ Task: Redesign a room or shared space (e.g., kitchen, bathroom, bedroom, school hallway) to promote eco-friendly behavior.
➤ Goal:
- Include water-saving, energy-saving, or waste-reducing features
- Annotate your redesign with flow diagrams and labels
🎯 Points for: Space efficiency, sustainability, and user experience
🏆 Final Presentation: “Engineering a Better Daily Life” 🎤🏅
Each team presents:
✅ Routine improvement plan with flowchart
✅ Smart home or health-focused product concept
✅ Visual model or sketch of their redesign
✅ Scientific justification and user benefits
Award Categories:
🥇 Life Hack Engineers – Best overall redesign of daily life
🥈 Smart Comfort Creators – Most practical and innovative tech feature
🥉 Eco-Living Engineers – Best sustainability-focused space redesign
🌱 Learning Outcomes
✅ Apply engineering concepts to everyday challenges
✅ Improve understanding of smart design, automation, and sustainability
✅ Practice systems thinking, prototyping, and user-centered design
✅ Strengthen teamwork, creativity, and communication
✅ Promote healthier, more sustainable personal and shared environments