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Transport

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Video

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Game

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🛠️🚗 Sustainable Transport Engineering Challenge: A STEAM-Based Game 🌍🛴

💡 Concept:

Students (16 years old) take on the role of transportation engineers, tasked with redesigning how people and goods move through cities, campuses, or neighborhoods. They’ll engineer solutions to traffic, emissions, access, and safety — applying civil, mechanical, and systems engineering to create cleaner, smarter, and more efficient mobility systems.

🕹 Game Setup & Rules

📌 Teams: Groups of 4–5 students
📌 Objective: Design the most innovative and sustainable transport system
📌 Time Limit: 60–90 minutes
📌 Winning Criteria: Points for creativity, feasibility, environmental benefit, and design clarity

🔹 Round 1: Transport Flow Mapping (Systems Design & Traffic Engineering) 🗺️🚦

💬 Challenge: How do people and vehicles move — and where are the jams?

Task: Analyze fictional traffic or campus mobility data and create a flowchart or map of current movement systems.

Goal:

  • Identify problem points (congestion, emissions, inefficiency)

  • Propose improved routes, policies, or systems

🎯 Points for: Logic, clarity, and problem-solving insight

🔹 Round 2: Sustainable Vehicle Design (Mechanical & Environmental Engineering) 🚲🔋

💬 Challenge: What kind of vehicle does the future need?

Task: Design a sustainable transport option (e.g., solar scooter, electric bus, modular bike, walking escalator)

Goal:

  • Sketch the design with key parts labeled

  • Describe how it runs, who it serves, and why it’s sustainable

🎯 Points for: Innovation, energy efficiency, and user-centered design

🔹 Round 3: Smart Traffic Control System (Automation & Sensor Engineering) 🤖🛑

💬 Challenge: How can we use automation to improve transport?

Task: Create a smart control system (e.g., traffic lights, app-controlled crosswalks, bike counters) to reduce delays and boost safety.

Goal:

  • Build a logic flow or system map

  • Describe sensor triggers and automation logic

🎯 Points for: Feasibility, engineering logic, and smart tech use

🔹 Round 4: Urban Redesign for Mobility (Civil Engineering & Human-Centered Design) 🏙️🚶

💬 Challenge: How can cities be built for better movement?

Task: Redesign a public space (e.g., street, plaza, school entrance) to prioritize safe, inclusive, and low-impact mobility.

Goal:

  • Include lanes/zones for bikes, pedestrians, and shared transport

  • Show how your design reduces pollution and improves accessibility

🎯 Points for: Space efficiency, sustainability, and public usability

🏆 Final Presentation: “Engineering the Future of Movement” 🎤📍

Each team presents:

✅ Transport flow map or system diagram
✅ Sustainable vehicle sketch or prototype
✅ Smart traffic system logic
✅ Urban redesign layout with labels

Award Categories:

🥇 Mobility Engineers – Most complete and visionary transport system
🥈 Innovation in Motion – Most creative vehicle or tech feature
🥉 City for the Future – Best human-centered redesign

🌱 Learning Outcomes

✅ Apply civil, mechanical, and systems engineering to real mobility problems
✅ Understand the environmental and human impacts of transport design
✅ Use prototyping, flow analysis, and automation logic
✅ Foster teamwork, creativity, and urban empathy
✅ Encourage systems thinking in sustainable infrastructure